thank you :) yeah the code in charge of generating rooms still has a few issues regarding that, going to see if I can fix that for a future release
Nuno "Omega Leo" Diogo
Creator of
Recent community posts
Thank you for your opinion regarding the game, the game is meant to have the button spamming in order to win, to do this it uses the new Input System that does the same as the GetKeyDown() on the old system, as for the difficulty level, by default it’s set as easy and can be easily changed in the options menu, this decision was made in order to provide an easy to learn system so players can adapt to the more intense difficulties.
In regards to your comment in general, I’d appreciate if it were constructive instead of criticizing the author’s coding skills.
This is my submission for Weekly Game Jam 184. Theme: Thumb War
The game consists of the usual Thumb War vs an AI that is harder depending on the difficulty set in the options and on the opponent level(example: “Opponent 4” will be the hardest of the difficulty since he is the last opponent)
Link: https://omegaleo.itch.io/thumb-war
Screenshots: