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OmniStorm Gaming

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A member registered Nov 26, 2021

Recent community posts

Hi, I love your plugins. If I may, I would like to suggest a tiny improvement to help others. 

in the below function: 
Game_BattlerBase.prototype.changeStateBar = function(stateId, value) {

immediately after this line, you could add: 
if (this.stateRate(stateId) <= 0) return;

This will cause state rates to function properly in the engine for enemies immune to a state rather than bypassing them completely. Very useful i.e. for "death" skills that you don't want to affect bosses. I hope this is helpful. 

This 100%. Rotating in GIMP at an arbitrary angle blurs them badly. 

Just want to say this is amazing... We need so much more of this style for RPG Maker!! 

I know you mentioned potential of larger walking sprites a while back. Any progress on that? It's been the only thing holding me back. The smaller overworld style just isn't as cool as your battle sprites imo. 

All the best stuff takes a while. Take your time and don't burn yourself out. It's a marathon, not a sprint! 

these are so awesome... cant wait to see more of your work. would love to see a dungeon, castle, caves, haunted forest, etc in this style.