Lore-wise, that challenge was never meant to be beaten, it was created to break the competitors. If you read between the lines, you didn't actually complete it, you also blacked out from the intensity of the challenge even if luck allowed you to beat the last round. Therefore, I already reflected it and made the scene in the gallery more concise and palatable because from 4th round of breathing onward, there isn't much writing, just visuals.
Gameplay-wise, I want to reward people for replaying the games. That's also part of why I don't add prior / post talks or circumstances to scenes in gallery. This challenge is like a little bonus for people who do actual gameplay instead of just revisiting in the gallery.