I tried to give lots of time to the player and make the UI really simple in order to make the systems more digestible but maybe it could be a little better explained apparently 😅
Dude crab battling sounds like the dopest thing ever done in a game. If only i had more time to work on it i could have balanced it better :( considering the feedback it’s definitely not your fault! Thanks for the review
I was afraid some people wouldn’t really get the strategies and have time to manage their consequences if the game was too short, but it seems that backfired 😭 thanks for playing and reviewing!
It's sorta, i figured skipping the enemy turn made the game more responsive and gave the player more agency while also giving more weight to decisions :D
That restarting is the death screen, the boxer just has really high dmg :D. When you use a meelee weapon, you take the enemie's damage too. Sorry if that wasn't that clear. Thank you for your comment!