What a fantastic little game. Well done guys!
Juan Uys
Creator of
Recent community posts
Hi Miranda, thanks for checking in! There are actually a bunch of different enemy types at the moment, but they’re all using a Penguin sprite. I’ve changed it to have different speeds. I’m still not sure if the inertia works well, or if it will be better if enemies can turn on their heel, so to speak. (Change direction more quickly.)
Just chiming in that I’m also seeing this error on my game: https://opyate.itch.io/pop1
These headers work for me locally:
“Cross-Origin-Opener-Policy”: “same-origin”
“Cross-Origin-Embedder-Policy”: “require-corp”
Newgrounds supports these headers: https://www.newgrounds.com/bbs/topic/1468978
Thanks for spending time on this!
This is not highly polished, but shows off an interesting game mechanic where the player + NPCs are turn-based, but the main weapon (the football) is continuous time.
I’m very curious to hear what the community thinks. I think this makes for an interesting concept, and would like to spend some more time on it in the future to add some spit & polish.