I didn’t even get time to look at the stretching mode so that’ll be a good next step! Thanks!
Oscar Skinner
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A member registered Jun 30, 2022 · View creator page →
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A 2.5 D peaceful exploration game following a small rat called Spud living the life of an angler in the sewers.
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A collection of short microgames created for uni at Sae
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thanks for playing! The light effect was done by enabling shadows on a 2d light with a custom texture and then adding occlusion to my 2d texture map for objects to block the lights, it was a tutorial I conveniently found the first day of the game jam and just had to use it!
also I think I did make the cop hitbox too big so I’ll need to shrink that down now that voting is done, but thanks for feedback and playing!
The Evidence Bandit jam comments · Replied to Scotty (ZeelNightwolf) in The Evidence Bandit jam comments