unfortunately the UI elements posed one of the larger issues with this project. sorry if it was inconvenient, hope you enjoyed the game nonetheless. cheers
osmosisBones
Creator of
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i was thinking about having a tile that when u land on it, it removes the "next move indicators", until you land on another one of the same tile. Didn't get the chance to implement it sadly. I was definitely trying to get the player to use their visualisation skills for this one. thanks for the feedback!
the screen with the dice, photo and PSP, where either the d6 or d8 can be thrown, I had glitch where no matter where or what I clicked it would just produce more buttons to roll the d6 or d8, to the point where the entire screen was covered. Thankfully a refresh of the page fixed it every time it happened
The presentation of this was great! nice work given it was only a day. What you wanted to do is what I ended up doing (https://itch.io/jam/mini-jam-83-dread/rate/1104331). trickier than expected