Thanks for the feedback.
I went for the absolute most simple way for movement, I'm glad it works good enough. Hopefully I can improve it someway.
Thanks for the feedback.
About the enemies right under the ship at the start: a really bad job of mine. Will raise uppermost spawn y coordinate and probably add a "get ready" message and pause before the level starts.
Wasn't thinking about take-off missions, might be something cool to add after I've reached my set goals for the project or to include it as a bonus level.