Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Out of Phayze

7
Posts
33
Followers
A member registered Mar 22, 2019 · View creator page →

Creator of

Recent community posts

They're just meant to provide a bit of structured, goal oriented play. On the left side of the screen, the three little boxes; the first one gives you your limits - a limited number of moves, or a countdown timer. The second box gives your goals - a certain kind of flowers you need to collect, or birdcages you need to open, or a score you need to reach. Then the bottom box gives you your current score.

So the level is a "success" if you meet the goal within the restriction, and a "fail" if you don't.

There does seem to be a bug where sometimes the score comes up as negative. We think it's wrapping around or something, but that shouldn't effect pass/fail, it should only effect the number of leaves you get colored in on the menu screen.

Thanks! We'll look into it.

Yikes. Could you let me know what OS you're using, and what levels are buggy?

We've had the laggy controls in Linux mentioned, and are working on trying to figure that out, but the rest of these are new to us.

Lol, they certainly won't hurt! Thanks.

Hmmm. That's certainly not the way it's intended to play. I will look into that.

You're great at compliments! You've just absolutely made our day.

https://outofphayze.itch.io/garden-match