Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

ozzi9816

6
Posts
3
Followers
8
Following
A member registered Apr 13, 2018 · View creator page →

Creator of

Recent community posts

Looking forward to it!!

(2 edits)

This is an old guide, but this person talked about how they made a 1st person dungeon crawler for 2k3 where instead of using the default player, they created an event and then used conditionals to move it and checked the event's coordinates to handle things like switches & doors to simulate it being the player: https://rpgmaker.net/forums/topics/11259/

You could probably employ the same method if you're able to assign 3D models to other types of events that aren't the player/Hero

Game URL: https://ozzi9816.itch.io/alchemy-game-demo

Information: ARPG where you can shoot stuff at things

I'd like feedback on: Mostly the control system I suppose, and whether it feels good. Though if there's anything else you can point out, I'd appreciate it