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Pacchu

32
Posts
6
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2
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A member registered Mar 18, 2020 · View creator page →

Creator of

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I tried opening with Godot Engine and you missed a project.godot file man , Use the export option to export to windows/mac/linux

Glad you liked it :D , yeah the gameplay was a very toned down version of what I planned (I kinda underestimated how fast 48 hours go by)

Nah fam , You basically become the enemy (like copy their shape , health, attacks and stuff) The hand icon lets you swap it after that its basically a dungeon crawler-esque game with puzzles

The OST itself is fabulous, Although I got stuck on a bridge after running around apart from that its really good

This game is so fun to play. The music, art is so good and the gameplay loop is satisfying.

This is kinda fun, The grabbing of asteroids is kinda hard and stars feel kinda overwhelming, damn the Ship shooting algo is kinda spot on.

Thank you :D , Yeah there is a bug with slam due to physics issue and some missing colliders ( I underestimated how less 48 hours is )

Yeah the physics got glitchy due to interpolation in godot, there was a plan of adding dash due to slow movement of cube like celeste. I will try to improve on them thanks so much :D

I need your eggs

Damn that's a really impressive game

Noice

i can only rate the game if i'm in the jam lol

Ayyy it's really impressive dude :) nice job

UwU

OMG enity its really good :O except the particles .. they're filling up the whole scene

:o

i am one

the debugging of the physics took ages lol rip

didnt have time lol

its cool its made in java but nothing's happening lol

really fun :D

senpai making games :D