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palicron

8
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7
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A member registered Jun 18, 2018 · View creator page →

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thx for the feedback, yeah I see control needs a little more tuning, and yeap to be honesty prefer shooting whit click to, the space shoot was from an iteration y do and I forget to change it in the final build 

OK, I like so much the mechanics of this game simple and engagement, y like the simple pixel art, and good level design. some personal think y will like to see is as a programmer y don't like y have to replace the node manually is just a preference will be nice you cant replace them putting one over the other. 

but great job 

Ok, this is a very good game, I love the concept of destroying the towns and saving the trees, the art is great simple but on point. At some point I will think can make the game better, I'm not a big fan of that inverted scrolling to zoom out, and I will like that the zoom was more in the middle of the planet, but I think this my preference, another think y will suggest is that the town with the cannons have some indication like the main town. some time they are hard to spot, and y like the transparent water but I thing is too transparent maybe a more opaque water shader will be perfect but not this is a fantastic game I enjoy it so much. 10/10

hope you enjoy it https://palicron.itch.io/planet-fight

damm, yeah i think i make project to big so at the end i start throwing asset to finish it so i know its a littel lackluster in visual quese to guide the player and in genera.

the idea was like you need to lear the level with the life of every robot , but maybe put too many cheese trap sorry for that and thanks for the feedback

Thx you for the feed back. I run out of time so i have many Light error like in the kichebt there a key front the rabbit that is to Hard to see or some clue that you need to burn the 

rabbit at the en, i hope whent the jam ends rebuild Light and update the game 

thx you very much i appreciate that you like the visual i'm like total noob modeling and stuff, and game play they need more polish i ran out of time for proper game testing , but thx for playing and leving some feedback.