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Pandacoder

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A member registered Dec 21, 2014 · View creator page →

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I think this fits the theme well, for clear reasons, but at the same time the concept is equally off-putting. XD

I feel like this being made within the confines of a jam timeframe reduced the fun though, the collection was a bit cumbersome and it made the automatic finger movement a bit un-fun relative to what it could have been, and I also feel like the pacing wasn’t as fun because it was being crunched into a jam’s “playtest” window.

That said, I think that the game is certainly innovative (since it totally goes outside of the norm of games in general, including incremental games), and I think the art is perfect for both the game’s theme and the game’s mechanical style.

I enjoy the game concept and I’m a fan of the art style, but while I think it fits the theme it doesn’t feel like an intrinsic fit (i.e. I would not have thought about the theme just from playing the game, I only thought about how it relates when the question was posed by the rating system – I think this is partly the fault of the theme itself though).

I would have appreciated movement starting slower though to “ease in” to the speed, so the first few rounds were a bit rough while I adjusted to it.