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Parmachin

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A member registered Nov 05, 2019 · View creator page →

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Glad you like it :)

Thanks ! :)

(1 edit)

Overall i was more involved with the story than the management aspect of the game, though i get why it's there and it ties in well with the narrative at some points. I liked the music variety, it worked really well to set the scenes though it could have used a bit of transitioning between tracks.

The writing was also good, it could maybe have been a bit more concise at times, though that comes with the territory of a text-based games and that's more my opinion as someone who has a hard time staying focused when playing those. Nevertheless, the overall narrative was interesting and in my opinion the choices available and how some would appear or disappear at times worked well. Though despite the setting, it didn't necessarily feel too tense for me, more like a calm and introspective tale.

Quite an impressive presentation ! Graphics work really well and gameplay is pretty intuitive and fun. I agree that a bit more diversity in sound ambiances and effects would have been nice but overall it's very decent.

I like the attention to some neat details like the degrees display or the fact that the ship turns faster if you slow down.

I would say though that as it is, the experience feels a bit too long for the variety present. After the first couple of times the monster attacks get less tense as you figure out how to react and since no new event happens to shake things up it didn't (for me at least) rise up again. That is quite understandable for a gam jam though :)