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Parodos

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A member registered Jul 31, 2021 · View creator page →

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thanks for reporting, did you start a fresh save or are you using an older save?

Thanks, I plan to :D

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At some point I'll do it. But I suck at android development. So I'm not sure when I get around to it.

You can can try the Joiplay or Maldives apps. They are emulators for Rpgmaker type games.

okay cool :) Thanks for the answer

I'll upload mac for 0.57.4 (in 2 more updates). I'm working in a lot of changes that I want to get up an running first

Can you download it now? Or is it still trouble? Just updated

If I remember correctly, its the goblin from the Xmas Special adventure.

thats weird, I will investigate

Is it possible to add my own custom parts (made with blender) to the character creator?

Oh ok, thanks. Now I know :)

Hello, by default you can't click submenus/items etc directly in rpgmaker, which gives it a bit of a clunky feel.
Like you have to click Equip before you can click the equipment slot.
Is this functionality part of your plugin?

Hello, In terms of performance, is it possible to pull off a Vampire Survivors type of game? Meaning a very large amount of simple enemies on screen at the same time :-)

It's one of the games of all time

If you've already finished the main quests is should be ok to start 'em. But it sounds like I forgot to remove the crew after the quest is over. So I'll fix that in a future update

Sounds like an oversight, I'll fix it

Oh yea, that's on the to do list

I'm really proud of that wordplay

nice

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Alright I will keep that in mind if I make an official android release.

You could try changing some settings, like turning off light effects.

Do they have zombie goblins as well?

在旅馆(酒馆/酒吧)里有一个“作弊房间”,但是目前只对Patreon会员开放。

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I make all the scenes myself :-)

In this case it's a shader thing, up close it looks normal, from a distance you get... that.

One of the reason I make the models & render in Blender now :-)

It'll be fixed next update along with a lot of other things

It's actually a visual bug, but maybe I should add bracers

Try joiplay.

I will try to make an official android version at some point

The little house where you fight the Amazon

I'll fix that in time for the next update👍

You get the cheat skills at New Game or by talking to Grandma in Hubtown

Okay, thanks for the report, I updated the bugfix.
Also if you get stuck anywhere else there should be a "NoClip" item, in Inventory - Key Items. This allows you to temporarily disable collision.

You should have three auto-saves at all times, everytime you move from one map to another the game saves.
If the game isn't saving it might be a folder permission issue, like if you put in ProgramFiles or something, it might not be allowed to save by Windows.

I've been focusing on adding other things, so there's not too much to do there after you've got the office up and running. But I'm planning to add more events and such there

Did you try the bugfixes

Just a heads up, I made some quick bugfixes based on your comments: https://parodos.itch.io/goblinlayer/devlog/835869/bugfixes-for-057p

I'm gonna make another full-game playthrough before the next update to catch any other bugs that might be left.

I'll see if I can upload a Mac version for the next update. 

Yeah, It seems that old saves might break during this encounter. It is a game in development so these things will happen sometimes. But I will try and see if there's a workaround.

You could try to open up CEBattleIntro.js with a text editor and simply delete code. Though it might break the battle intro's, so backup first.

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This happens sometimes with RpgmakerMV games. But I will scan and re-upload to be safe

Edit: Saw your edit, and that looks like a classic false alarm. But you can delete the zip file if it makes you uncomfortable, it won't affect the game.

Eventually I will try, but I want to fix up old artwork and other things first

Could you give an example of the walls you're getting stuck in?
You should have a debug item in your invetory, that let's you disable collision

Or try the latest 0.57p version

Try this:

https://parodos.itch.io/goblinlayer/devlog/817812/bugfix-for-05675