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Pasculator

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A member registered Dec 24, 2016 · View creator page →

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Short and sweet!

... with a bit of delay. It a game which probably reminds a bit of Breakout, Pong and Space Invaders in terms of asthetics but plays ... differently. Shoot a hole through the opponents wall to reach the other end of the screen. The challange is trying to attack and defend while controlling the spaceship and the shield at the same time.

https://pasculator.itch.io/abp-remastered

https://pasculator.itch.io/abp-remastered

It is a mix of Breakout, Pong, Space Invaders or something. You have to break through the wall of the opponent and have on shot reach the other end. I made it primarily because I wanted to learn the Godot engine. Hope you have fun.

Thanks for the kind words. The game does store and show your own high score at the end of the game. Perhaps I should make it more visible in the main screen.

An online leaderboard would also be nice. I will look into it after I am done with the touch controls/mobile version.

I nominate Hooklings. It's a Bubble Bobble inspired game with its own hook being that you can ... hook and pull enemies. You also have to avoid them directly afterwards. I am sorry for the description. Normally, I am funny. Honest!

https://pasculator.itch.io/hooklings

https://pasculator.itch.io/hooklings

I am late :(

Hooklings

https://pasculator.itch.io/hooklings

(1 edit)


https://pasculator.itch.io/hooklings

Hooklings is an indie co-op platformer for four players that will transport you back to the arcades of the 80s. Just don't do anything nefarious that alters our timeline while you are there.

New gameplay in a classic framework lets you grab and pull your enemies, make those enemies hit more enemies on the way to the wall which makes you experience joy.  But take care! Every attack can inadvertently result in your own death or the death of your friends. Then your friends will hate you and you will experience sadness. Sadness is the opposite of joy. We don't want that!

Happy to answer any questions people may have.

Edit: forgot to mention it will be released on 25 Sep. I still have a few assets to update.