You really nailed the look, sound and feel of classic arcade shoot 'em ups. Good stuff!
PathUnite
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I really like the artsyle you've used. I think a more traditional shoot 'em up approach to the level design and enemy spawning (understood that jam time means this would be harder to do) could make the main restricted movement mechanic more interesting as you don't move all that much in a bullet hell game, especially with free aim. Got a few hitches as the game went on. Otherwise a neat idea well done with good art. Good job!