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Pawliker

31
Posts
17
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3
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A member registered May 08, 2021

Recent community posts

(1 edit)

Unfortunately yes... she just 'poof' out of the game...

I wish there was a text- scene, maybe like Anastasia after the three days...

Norlan surely did a lot of things just for her. When I failed the first time, his 'winning text' was noticeable and Amelia's worry was kind of palpable. Maybe she knows what will happens to her if Norlan wins.

I guess it would be 'Punishable' :) or maybe he would just take her out of the country, away from the Mayor, to then 

I rather imagine it like Daisy's scene when she broked the vase on the mantion, or the one like the Elf princess at the end of Act II.

It would be good don't you think?

Probably 3 ARC story or character's sub quests, like Anastasia, Arie, Lilia, Zephyra, ETC

Odd... I didn't have that problem... are you runing an old save?

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Hi there, first of all congratulations for the new Stamina/dungeon system, I have been playing it since it was released 8 hours ago, I can say it puts the game on a new management level...

A light bull came over my head and I thought about some items that could be either craft or buy on a new location (3 act or beastkind tribe)

- Ration pack - COULD be three of them, small, med, big requiring more or other resourses like silk

(Restores stamina) Could be buy/sell or craft using foodx50 and some cloth

- Smoke bomb (Use to avoid a fight... not confuse to run away) It could be an option on the event where there is a choice, like the one with the door


Bug Report....

The dungeons don't let be eliminated once all its done (Enemy death, boss killed, resouses looted) it just show the message 'The locations has been removed' but the dungeon stills there...


That all I could think at the time....


Thanks for an awesome game.

BYE

Hi there... I happened to hoard lot and i mean LOTS of each type of food, even vegetables, you now, Prepper Style jejejejej....

Anyway, I just want to suggest a way to 'Get rid of it'. Selling it could be an option but with the guild quests, I an swiming in gold.

I got some ideas if you like....

Some sort of 'benefical quest'... like the one at the church but reqiring large quantities... (The reward could be weapons with upgrades)

Maybe an donation-upgrade program in the guilds upgrades that 'exchange' food in exchance for guild reputation points while also add some more items to their respective stocks (I guess)

Also somekind of 'Homeless market' in Aliron which can be unlocked as you complete the first act.... Its coin would be food, and the stocks will variete like the normal shop.

Its introdution text.... (When the first act is either nearly or complete, a pop up message would appear saying)

Due to the recent civil war and some outline problems, the homeless' population in Aliron had been dangerouly increasing, the guard of the city can guarentine your safety though, but it was imposible the creation of a market when the food is used as the bargain coin... maybe as the mayor of the city you could help, or maybe find something useful for sale there.

Just an idea that pop up my head while waiting for the dugeon update.... Have a good day :)

Hmmm.... Try this, maybe its something on this...


Delete the folder (Strive for power 2) and start a new game, the game will create the folder again...


WARNING.... Follow the adress

I seem no to have that problem, is there a possibility that it could be your system...? can you try it on another computer?

Hi there Maveric.... (Or the team to see this...) just I would like to say that so far the last updates have been so good and welcome, not just by me but a large players...

Keep doing the good job and got more support...

(PS.... I deleted my previous game to do a fresh start with the new dungeon update....)

I would dare to guess it will be experimental on the next month?

Other way is accepting the reward from the miners when you defeat the female demon for the first time... they will give you mythril  and other materials.

I have got a... suggestion, That elf companion of the princess... I suggest a choose a reward when the master could pick how she would reward him/her... the threesome with Anastasia could be the 'nice' reward, but another scene when the master 'rough' punish her for being so arrogant and bicthy...

Plus in an part of the quest its revealed his/her desire (Option) to 'banging her ass'... personaly, I would like to see her in an scene similar to the elven priestess afer the act II.


in a personal thing, that archer elf beat almost all my time everytime i play that part of the story before her capture, i wish a way to show her who is the boss now.


In fact.... now that Amelia is in now... In her dialogue could say the master wants her help disciplinaing the elf archer (Reference to what happened in the first act)

What do you mean? Zephyra pop up and the quest start... I went for the elven lands and this male elf commander said I need to take a note to a beast kind. after that the sex ritual, slaver battle, Leon be crazy, material gathered and then... nothing :)

Ok... I am stuck at the part when I give Sevra the Materials, but now when she asks about the helper with high magic... I am just stuck...

I made sure to have at least one servant with high magic stat (Thanks I save the exp scrolls) But there isn't nothing how to submit the servant.

Then I thought about looking someone else in the church, elven forest, talk with the guilds or the special servants but there isn't nothing either...

What do I do to keep advancing... or if this is a bug, to fix it... HELP... :)

If the time system is going to change, (for those who dont know, visit patreon) that means there is a chance that some minor events related to the works will take place?

I mean as the 'day' passes by... in one period (day, evenning, night) something could happen...? just like in the first Strive at the beginning of a day?

For instance... a runaway from other land (Just like the previous versions... the first ones... which I still have jejejej) that we could choose to turn it away or 'recruit it'. or some random events like while picking rock or wood happens a 'tree fall'/'avalanche' that will give more resources but injure the workers... (That one just came over...)

or there will be some 'buff' at some jobs like... prostitution job is better at nights than in the day... (Naturally)

This time will be as an option in the menu or is going to be deafult? (the time I mean)

Sorro if I took your time... :)

Thanks...

HAPPY NEW YEAR DEVS (AND ANYONE WHO SEE THIS)

I'd like to know which scripts or files determine how much gold or even items what enemies drop when defeated. I want to try increasing the gold/material drop.

Is that possible... I was able to do it in the first Strive... if it is, what files should I check?

Just as the tittle said... merry christmas, and just to say Thank you for the time you and your team are putting in these games (Including the first strive and displaced)

I know this odd coming from me... but it is christmas, so... LET'S BE HAPPY...

P.S: I  just saw your message on patreon and got to say congratulations and have a happy holidays...

P.S: I know that likely others users see this... so for them Merry christmas anyway :)

P.S: Quite... crappy for a letter but hah... I tried :)

I know thare is a oblivious potion (I guess I wrote it right) at the Mages guild for sale, but it only erases the learned classes on a character...

I would like that the same potion could also rename the character or we could craft a potion that make just that... Like in the first Strive

However it can still be use on 'Special characters' without interfering in the main story, just like in the first game, or it cannot be use on them...


Just saying... because I would like to put my own names on the characters I slave or recruit :) more than just my first two characters and the bebies born

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Hi there!!!!

Do not take the tittle for granted, as 'industry' states... I know you can make 'low profit' with the food... fish mostly...

But meanwhile we gathered enough fish to upgrade the fish places, we could use an alternative... besides, the tailor and blacksmith are completed before develop the full fishing...

I thought about go to the mountains and mine Mithrill but the traveling and obedience can be a problem and is more efficent to do dungeon missions...

I think the 'finished products' can be quite more pricy... I mean when I buy a leather armor (just leather) the price is good for buying for not for selling...

EXPLANATION:

I roughly dare to say that the 'material' to craft the armor is more profiteable than the product... is more benefical to sell the material than the armor/weapon made...

I would like to the selling prices for armors to increase a little so it can past the individual raw material' price... SO the weapons...


ONLY FOUND EXAMPLE... (Tips for the one who reads this)

Club (Rock) - 6 stone (30 gold)

Final selling price Stone Club (60 gold)

Club (Wood) - 6 wood (60 gold)

Final selling price Wooden Club (80 gold)

Note: The wood and stone are fairly enough to get, but they are often needed for upgrades... (Do goblin dungeons to get a small amount)

Some more like theses examples... just a few coins to do an (INDUSTRY...)


ANY MORE TIPS ABOUT GOLD ECONOMY WOULD BE WELCOME...

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I started a new game and decided to be 'the bad master' with Daisy... I particularly liked the scene when the dog rapes Daisy...

I also like the text too... as well with the elf...


I hope more scenes like that comes... or the otherway around when the Beastkind storyline is created... or an upgrade like the first Strive, text included when performing actions...

Or they add new action with the dogs... a place in the dates or love part, like kennels or dog house...

- Punisment: Dog bites (Target's race or name) neck to show him/her who is the boss

- Sex: Same as normal (Ass, Pussy, Mouth, kiss, etc)

-Humiliation: 'Mark' Dog urinates on 'Target's race or name' to mark him/her.

(1 edit)

Alternative idea...

After the Raid, you could ask Duncan, (who was in charge cleaning the dungeon) if he could return the elf weapon... (You then can use it to gain some of her favor with the princess, or just give her signature weapon when the main story is over) (duo to whatever choice with the princess, the elf will be yours anyway...)

Maybe a bride to the armory guy who Duncan sends you to retrive the bow...

It could happen though... simplier and easy

Hi there... I dont know how can I reach you, I dont have a discord account but... I would like you to add a side quest after the main quest (after the princess act) I thought about an elvin bow for Aire (Quite Similar the princess' bracelet)

Quest Line:

I thought something simple (I think it is... maybe jeje) just a couple of dialogue from Aire (Plus a new scene) a few days after the first act, she could ask you for help for find her mother's bow, (Fisrt a fight with the bandits who attack them when she was youger (bandit dungeon) just to find they were attacked recently by elves (maybe... or you could end the quest here)

 You realize the bow could be gone years before you even arrived to Aliron, you realize a replace would be fitting then, but when to find one... THE ELVEN LANDS (Of course we could espect some resistance from the queen for our last vist jejejej)

After some quest or material requesting (in case she let us the recipe to craft one of their bows) the bow can be craft and then we go to Arie (personal dialog within the image) give him the bow or exchange it for some 'personal reward' or just give to her (Nothing happends of course... probably she will soften to you a little bit)

INVETORY CHANGES: Elven bow - Unique Weapon - only can equip an elf or dark elf (Attack and element stat (DEVELOPERS TO CHOOSE))

(END QUEST)

If Maverik reads this, thank you for take you time heeding my idea, and if you choose to applied that the game A LOT OF THANK YOU!!!

Hello to the develovers, I just want to said, you need to do something with the gallery in the menu, the scenes aren't save and cant be replayed, I must save right before the scene to find out the other options of a scene, althought is not annoy to me, can be quite... boring to be saving and playing the very same part again (is not so boring though...)

Are you planning to work on it the next release or didn't any of the poll surveys talked about it?

Let me know if that helped you!!!

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Delete the line 71 not the 72, (the one with the #, DONT FORGET DELETING THE COMMA AS WELL) if you hadn't modified the file yet, it must looked like the right text... the solution is deleting the line 71, making it looked like the left one...

:)

Hi there!!!

I am collecting all the eventes that might appear in the Dungeons (Excluded the reputation ones of only one fight-encounter AND treasure chests)

List:

PLAINS:

Goblin Den (Lonely goblin)

Bandit Den (Bound Prisoner)

Bandit Fort (Armory - Bound Prisoner)

FOREST:

Grove ()

Ancient Jungles (Relaxing Pond - Secret stash - Elven ambush)

MOUNTAINS:

Crypt ()

Fire Depts ()


NOTE: anyone can help me with the hunt of events, the ones at the Crypts or Fire Depts are unknow for me!

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I managed to fix the tooltip problem by deleting an input comamnd... for those who have the same problem and for the developers who might or not already looked at it!!!

The Route is: Assets/data/ResourceScripts.gd

What I did is compare the new release with the older one... The line 71 has some extra input_handler (The one with the #, I dare to think the programer was trying to put the line in comment,  beacuse there was already an input_handler... I could be wrong about that but what I did, sure fixed the problem)

P.S: I discovered this a while ago, but also having somethings fixed too... Like the gallery shows up in the menu... quite interesting :)


Hi... I was rummaging in the game files just a couple of weeks ago and found this 'furry camp' along the aliron and elf forest videos and it gave me some ideas:

(I am pretty sure you already or plan to do some kind of quest line for it... these are for after the quest are done or... maybe.. whaterver...I dont really know, you can use them or not... I will be happy eather :)

I would like to tell you some ideas (Probably you already think about them) maybe somekind of auction of beastkind or a prisoner execution (war between beastkin, tribes, etc) something like the first Strive (Slave market... or some dealer... smuggler):

Some ideas for the quest line (Just in case... feel free to ignore them... As I said before I will be happy :)

- War amongs tribes - Someking of peace treaty

- (Probably they are againt humans... I get that... maybe a solution to it...) or (The other way around, humans bound to slave them)

Could be kind of related to fighters guild too (also servants as well duo its leader is half cat) there may be a problem or food short issues.

- Maybe the main character will be invited somekind of ritual behalf his/her new position as mayor.

- Maybe some shop or market there too... (Not rare stuff, but a lot of meat, armor, weapons, pet related things such as collars, shackles, etc)

TELL ME IF YOU WANT ME TO SEND YOU MORE FEED BACK AS SOON AS I THINK ABOUT IT! I HAVE MORE IDEAS!

GOOD GAME AS ALWAYS... BYE :)

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Anyone can answer...

How do I get/capture/find/slave/recruit FULL FURRY CHARACTERS? I mean Beastkind characters

Do they ramdomly created at finish a dungeon or do they get in an event on them?

If not, how do I get them?