Ok this is great. Full game when?!?
pawprints
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Thanks for asking! Chapter 2 came out in January, so if you haven’t played it already I recommend checking it out!
As for Chapter 3, I’ve been distracted by another Playdate game (it’s a rhythm game!) and boring Real Life Stuff. I am chomping at the bit to start work on it though. Too many game ideas, not enough time 😮💨
Just want to chime in and add my support for accessibility options too! Unlimited lives and more checkpoints would go a long way to make the game more enjoyable (personally speaking).
I don’t think damage modifiers would make a big difference since half of my deaths so far were caused by being knocked into a bottomless pit 😅
UPDATE: This is now fixed in v1.4
Oh man… I think I introduced an even worse progress-halting bug into chapter 2 while fixing the other one 🙀
This means that v1.2 is essentially broken. I’ll publish a fix later next week! In the meantime if you have access to v1.1 I recommend using that version.
Hey jarrodl! That’s super weird. From the way you describe it, that sounds just like the bug from v1.1. So perhaps I did not successfully fix it 🙈 So sorry about this!
Would you be able to send screenshots of what you’re seeing to support@pawprints.games? Ideally with a screenshot of the games list in settings, too. Thank you!
Sounds like you have the original version 1.0.0 of the game installed. The five extra levels and challenge scores are in the v1.1.0 update!
If you re-download the game from Itch and sideload it again to your Playdate, that should update it. (You may need to delete it from your console to force a new download as the Sideload process can be somewhat unreliable.)
Thanks for letting me know! I’ve now fixed the build number and re-uploaded it (what should have been a ‘9’ accidentally got turned into a ‘0’).
Re the mac directory, what do you see in the zip? I wasn’t able to see any. I’m uploading the PDX files directly to Itch.io, so there shouldn’t be any junk in the zip.