how to live without Paradise Digest...
PBeS Studio
Creator of
Recent community posts
well what a surprise, certainly one of my favorite games of the jam... the pixel art is magnificent, all in subtlety and wonderfully animated, there is a good idea of gameplay perfectly declined on several levels... level 4 wow!!! there is a little challenge but not too much so as not to be frustrating... the atmosphere is super cool and I really liked the end... bravo bravo bravo
ooooooh thank you, no one tells me about the radar... I think it's badly placed... I had a hard time choosing where to put it, because I didn't want the players to focus on it... a bit like when you look at the mini map on a metroidvania... but I said to myself I still have to give something to the player who is struggling too much to find the last feathers.... and if i put the radar before the players find the mother, they think it's the radar that indicates the mother..... aaaaarrrrgh I don't know what to do with this radar.....
Hello Pico 8 lovers, I like you a lot in interpreting the side quest theme it's perfect... the game is charming the colors are shimmering and give a real extra something to the game... I agree with Achie's comment the game should be a little more rewarding quickly and maybe we can touch a few fish before losing... otherwise it's a good fun concept
Thanks for your comment, i agree that the sfx for getting a feather is a bit invasive....
Regarding the map, I put one in but as a pdf download because I didn't want people to have their noses on it while playing... but I can understand that it might be a bit of a failure if you get lost and it's annoying.
and well what work, I really got sucked into the adventure when I didn't expect it at all...the atmosphere is perfectly disturbing, what a pleasure to complete your inventory and I really liked all the references present in the game...a few small thoughts: I find the fights lack a bit of punch, I would have liked more graphic coherence in terms of the monsters and the end is a bit tedious... on the other hand the difficulty is super well balanced, bravo for all that