The game crashes consistently for me, usually when I get around the 3rd antidote pool, also when it crashes it chugs at my GPU.
pcravine
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Thank you for the feedback and for playing my game. I completely agree, I had some issues with the scope being too big so I had to make a lot of concessions to finish the game on time, which changed it from the original vision somewhat. Now that I am a little more familiar with the process I will endeavor to spend more time planning and playtesting/bugfixing for the next one.
Yes, I noticed some bugs after I submitted it, but with the time I had left I felt that there wasn't much that could be done about them at that stage, it seams like it gets real buggy after replaying the same level over and over again, best solution at this time is to not die :-). Sorry about that.
The mechanics are basically you have three lives represented by heart. and basically all enemies or hazards will, instead of dealing instant damage to you, poison you which is represented by the bar at the top which appears and fills up green over time. If the bar fills completely it will take one of your lives. During this time you can drink an antidote if you have one (keybinding set to p), you automatically start the game with one and you can craft one if you have 10 ingredients (keybinding o). this potion will only cure the poison though and not replenish lives you have already lost. If you lose all three hearts the level resets, further more you can always double jump, but if you jump a third time and you have ingredients, you basically consume one ingredient to turn into a raven and can jump this way for as long as you have ingredients.
Hope that clarifies the mechanics and thanks for trying my game.