Hopefully not literally though😏
PDRRook
Creator of
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It is! I’m sorry it’s taking me a while. Sadly, I have less free time now than I had back then, so it’s taking me ages to juggle both Avulsion IF and FMO, but both are currently updated, and FMO is half a chapter away from being finished, so I am tentatively hoping to have it wrapped up within this year/early next. I’ll start working on Amalgam fully after Avulsion is released. I should be able to update it more frequently once I’m done with the last branch of the current chapter (it ended up longer than expected and the amount of variables I put in the game is killllling me haha).
But yes, Amalgam will absolutely be a thing, my brain is very much fixated on it, so I wouldn’t be able to drop it even if I wanted to. I even have the GUI and routes’ previews done, as well as some of the assets, all I need is more free time (and an extra pair of hands pls).
I’m glad to hear you enjoyed FMO too! (Awww thank you sm 🥺)
(Insert ‘why not both’ gif 😉)
Have a good morning/evening as well! :D
This one (the VN) is meant to be a stand-alone, so it can be considered a demo to the IF version. Both versions follow the same potline, but I’m adding and expanding scenes and content so as to, hopefully, make the longer version fun and 'new' to read as well.
Personally, I’d recommend playing this one first, if only because the VN is finished.
Well the VN is a demo of the IF, so it encompasses a bit of the story without going too much into detail, while the IF is a more in-depth experience, with more choices, etc. That, and the PFM VN was the first story I ever wrote, so there’s a lot I’ve learned since then, both writing and coding-wise. And I do hope to keep improving as time goes on.
I am a bit self-indulgent in the things I write, so I know it might not be everyone’s cuppa, but I am happy to hear it’s enjoyable enough!
Now, how to start writing hmm, to be honest, I don’t think I have any helpful pointers. I just read a lot, so I found that writing came naturally when I started. That said, I would recommend looking up those how-to videos from actual screenwriters, as they offer insight into the delivery of the scene, dialogue, and presentation. Their tips can be used for ‘regular’ writing, too, not just for movie scripts, so you might find them helpful.
MC's background is left largely to the player's imagination, as their past has no actual bearing on the plot other than they are forced to keep their head low, hence their choice of occupation.
One of the players further down in the comment section figured out the little hints I left in the game (e.g. MC's reaction to Modesto/a's etiquette book) so if you'd like, you can scroll down and give it a read.