Thanks a lot!!
Glad you liked it!
P.S.: there's this great itch page made by Jannik Boysen that teaches everything!
See it here: https://jannikboysen.itch.io/easy-releasy
Thanks a lot!!
Glad you liked it!
P.S.: there's this great itch page made by Jannik Boysen that teaches everything!
See it here: https://jannikboysen.itch.io/easy-releasy
I got confused at the beginning when the character had to get out of the pit. Since it's teleporting and the sword is supposed to fly, but Arthur is the one who hovers, it felt a bit unclear.
The aesthetic of the game is lovely—I really liked it! Another thing I loved was the soundtrack; it perfectly matched the game's feel and ambiance.
I just wished the controls were tighter and the character's movement was less confusing, but maybe that's just me!
Please don’t take this to heart—just some constructive criticism to help improve the game!
Overall, I really liked the game's aesthetic and idea!
Really liked the game!
The itemization looks a lot like mine, and that's really cool!
I also really liked the pixel art design.
I wished there was more enemy variety, but the slimes were really cool (and strong)!
One small thing I missed was a more visual and compact UI, but it didn’t take away from the fun I had in the game.
Cool game!!
I loved the idea! Had a great laugh after the first boss—I definitely wasn’t expecting that.
I’d suggest adding a brief tutorial and some extra polish, but overall, I really enjoyed the concept. Great job!
A cool feature you could add later is allowing the player to use the weapon's ability after obtaining it.
Overall, very well done!
I really liked the idea! And the art is really creative!
But I thought the time to press the sequence of buttons were a bit too fast. I fell after climbing 2 times and then the sequence became really big but the time length was the same (if not a little faster?).
But overall a great game! I really liked it!
Congrats!