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PeteCimino

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A member registered Apr 18, 2019 · View creator page →

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It's worth noting that every single visual element of this prototype was made entirely from scratch. Ethan did all of the UI art 100% on his own, and I did the full suite of character art/animation and environment art 100% on my own.

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So, there are going to be 5 different types of potion within WitchCraft: Fire, Earth, Water, Air, and Crystal! Each have their own different effects when used by the player (Water puts out fires, fire melts things, crystal gets you investigated by the DEA lets you win the game, etc.), and I look forward to any players figuring out how to brew and use them.

Finished up all the potions and some of the ingredients

Hi! I'm the artist for this prototype. Like Kat said, I've already been working a bit on art assets in a low-poly style. So far, I've created a cauldron, a few ingredients, and a podium with a book object floating above it where the player can check their recipes.