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PG311

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A member registered Mar 26, 2018 · View creator page →

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Thanks a lot  Epsi for enjoying our game!!!
About the small cells, if you run out of cells you will die in 20 seconds. They function as a life support for this larger cell. And the mother would be the only way to not die to "evolve" basically.

See ya!

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Thats it!! We try do this, but we run out of time xD

It was meant to have a HUD that would show how close he was to becoming a zombie. And depending on how the HUD was, he would or not have control over his attacks.

And thanks for enjoying our game, we really enjoyed it!

Yo!! Yeah, we have some issues with the scope. We planned something big for the time we had. So some things are no longer implemented. There were also bugs almost at the end of the jam. Served as learning for the next jams: D

And, we really appreciate that you liked the style of the game <3

yeay! thank you so much for your feedback. Collecting herbs is automatically and the key X is to use the herb. Using the Herb was suppose to decrease the need for flesh of the character (that is turning into a zumbi), but we hadn't time to implement that (even the transformation itself wasn't implemented). We started making a counter for how many Herbs the player gets, but it was buggy and we couldn't solve it in time.

yes, the movement.. omg.

The character attacks as soon as he touchs a human, it was intentional, but we actually must discuss if it's a good thing.

the music was not supposed to stop playing. It was my fault, I forgot to enable the loop >.<

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Haha thanks, and don't eat a lot little kids!!!