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yeay! thank you so much for your feedback. Collecting herbs is automatically and the key X is to use the herb. Using the Herb was suppose to decrease the need for flesh of the character (that is turning into a zumbi), but we hadn't time to implement that (even the transformation itself wasn't implemented). We started making a counter for how many Herbs the player gets, but it was buggy and we couldn't solve it in time.

yes, the movement.. omg.

The character attacks as soon as he touchs a human, it was intentional, but we actually must discuss if it's a good thing.

the music was not supposed to stop playing. It was my fault, I forgot to enable the loop >.<