Amazing artwork, and I love your lasso mechanic. Great job!
philbgarner
Creator of
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This is quite a charming game, love your pixel art. I can't believe how much detail you managed to get in there, this kind of game is so hard to do in this amount of time.
I had a crash after Sprinkles died where the dialog repeated but Spyro had already appeared, and one after Spyro died.
Weird to see kitties instead of dragon flies after watching your progress on discord.
My own personal line on this is if the assets are CC0 and freely available to anyone else online then it's fair-game because everyone would have the same advantage.
In this case, I personally wouldn't use them because it gives only yourself an advantage. Seems like it's counter to the spirit of the game jam.
Thanks for playing and for your feedback! I think the movement could be adjusted easily, I have player speed, velocity x/y and max velocity x/y variables that can be tweaked. Are you thinking it needs a little more acceleration speed so you can react more quickly?
This is one challenge I found from the 64x64 size: how fast should the player object move so that it doesn't zip across the screen. If this wasn't a game jam entry and I had more time I would have liked to have asked people to do playtesting and tweaked these values before submission but such is the nature of a game jam. :)