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Philipp671

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A member registered Sep 24, 2017 · View creator page →

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(2 edits)

It's a brilliant multiplayer game! Reminds me of Hidden In Plain Sight with an added twist, so if you enjoyed that one be sure to check out Photophobia!

Thanks, maybe we will refine it, maybe we will move on :)
Thanks for the tweet, very kind of you! Unfortunately we both don't have twitter

Thanks for your kind words :)
We have interpreted the theme "out of control" in such a way that we as designers give up control.
And i agree, Level 5 is too hard.

Thanks for playing and thanks for the feedback!
I completely agree :D

Thank you very much for your feedback!
This level had the most problems, I agree. The whole game has only 7 levels, so you almost made it ;)
Maybe we will play around with more variables like time or size. We already tried gravity during the jam, but that made the other 2 parameters useless.
Thanks!

Thank you for your feedback!
I totally agree there's not enough in-game feedback. We are aware that the background is a little too much present, but we thought it was the best for the art style. We learned a few things for our next games :)
The step thing was intended (on the feet is a sphere collider), but in hindsight it's a bit dumb.
Thanks for playing until the end :)

Easy to learn, hard to master. The way it should be. Quite extensive, took me about 1.5 hours. A few small bugs: about 1/100 chance that the ball is reflected exactly in the wrong direction; resetting sometimes works weird/laggy(angular velocity?); unpredictable physics. All in all a very well done game!

Thank you for taking the time to play the game and even giving feedback, we really appreciate it! In our next game we probably won't put a sphere collider on the feet ;)