It is still fairly early on in production, so there isn't any real art yet. Story wise it takes in the afterlife (but the player doesn't know that at first). Again it is still early as I haven't even finished the frame work of the story out line. Its all in notes and in my head. But I love game music and if I get a song or two early enough, I want to write the story to fit what I feel in the music. I should note that the game is going for a wide audience and not too dark. So I might touch on some interesting themes, they would be more in the background and hinted at more than in your face. But most importantly to me is that the composer does something they feel. The music just has more meaning and it gets conveyed.
PhoenixZero
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Hello I am currently working on a game (about a month in) and need some music. I am looking for a composer to create music for the game. This will allow for a lot of creative freedom. It is currently an unpaid project that can be used for credit and for a resume. If the game becomes profitable, I am willing to back pay and share some of the profits. Please message me if interested.
[UNPAID PROJECT]
Hello everyone!
I'm currently working on creating a game that is an ode to Ogre Battle: March of the Black Queen and Ogre Battle 64. While the project will be unpaid up front, it does offer a percentage of all sales.
I am currently looking to recruit an artist or two to do some art for the characters and/or environments. If you'd like to become a permanent team member or just want to contribute something small, please let me know if you're interested! Although your main focus will be the art, we will likely be collaborating a lot on the various plot points and character designs. I would love for the art to familiar with past Ogre Battle games but not necessarily look exactly like them.
Reply to this post if you're interested! You can also leave your discord tag below if you'd like, and I'll be sure to add you.
I want to build a small team of just a few people. Lead programmer is the most important. I can handle art if necessary and have a guy who can handle music if need be. Already on the team is a back up programmer to help and myself. Will be a project that has an ambition leveled to the skill of the programmer and rest of the team. The game will be in the Ogre Battle MotBQ or Ogre Battle 64 style, not the tactics style. Any profits would be split based on hours put into the game with the lead programmer getting the bulk for doing the heaviest lifting. Prefer people that are passionate for Ogre Battle style games.