Strange Hills is part of my 31 Character Challenge for this year:
https://picks-at-flies.livejournal.com/92561.htm
Aidan Bowes
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One of my entries for this year's 31 character challenge:
https://picks-at-flies.livejournal.com/90141.html
My entry for MOOH in this years 31 character challenge:
https://picks-at-flies.livejournal.com/89828.html
Likewise my small contribution: https://picks-at-flies.itch.io/fairy-game
and you are welcome to https://picks-at-flies.itch.io/how-peculiar - it will be charged from the weekend.
0. I chose a bad example for the screenshot but I tried most dice and different numbers.
1: v5_1_3
2. I thought they had, but it seems not. Just D6 as the numbers.
3. Just D6 as before.
4. Word 2019, Win10, all updated.
5. Not at present, and TBH I think I'm going to consider this a sad write-off for now. I have spent quite a lot of spoons so far, which I don't regret, but I have limits. Hopefully having the conversation here will help others later.
So, I just posted that I thought that fixed it. And it does. A little. It fixes D6s. It doesn't seem to fix D10s or 8s. Or 4s.
It looks it applies Kerning to font size X and above, minimum is size 8. For the record, I tried increasing the size and it didn't affect the success/failure. Sorry.
(This explains why I thought I had tried it before without success, but I just didn't try all the permutations. In good news, testing has confirmed that you can apply font settings retroactively on the codes which wasn't explicit in the guidance.)
We loved the opportunity to play drunk witches. I chose to be a Warlock (a minion of the others who gets more bolshy when drunk). The self-proclaimed slut won, but all the witches ended up having a good time after the poker match. I tweaked the augury rules so you used different cards each time which gave it extra frisson. With the auguries the game took about 100 minutes (shorter than we usually play but it suited us tonight).
Thank you for making chickens playable! It's a great concept and definitely leads to mayhem; a welcome addition to no-prep games.
Our story started off fairly sedately. It's unclear why there were shotgun and laser traps for the chickens, or why the hoomans were breeding nazi geese (other than wanting them to literally goosestep). However these were pretty mild compared to what followed.
After a variety of setbacks, all the chickens managed to make the escape and hit all their goals. Revenge was had, the children were flown to safety (miraculously) and the whole place went up in flames (with the power of curry poop). And majestically, from the flames rose the phoenix chicken, to be roasted no more.
I recommend only tracking failed rolls. The drama it creates as the chickens get close to 6 is magnificent.