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Pidroh
Creator of
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Hii, I have a question about how you plan to handle the Dokimon "franchise"
Some games like Touhou have a very nice universe of fangames. Fans are allowed to release fan games with characters from the Touhou series and profit from them.
The main reason why I ask this is because these monsters are freely usable assets. But if people don't use the Dokimon name, it creates a bit of "it's stealing from Dokimon!" or "Argh, another game using this asset pack". However, if they are marketed as licensed fan games of Dokimon, this creates a different aura for the whole thing.
Touhou kinda went big because of all the fan games, so I think it can benefit the profitability of Dokimon too.
Do you have any thoughts on this?
This one https://aamatniekss.itch.io/fantasy-forest-pixel-art-tileset
And this one https://aamatniekss.itch.io/fantasy-jungle-pixel-art-tileset
Felt quite different to me, but maybe it 's more related to ambience and lighting
Your quality has been going up and the style changed mid-way through, would be nice if you divided your collections between the more painterly stuff and the more saturated stuff for the platformers since those have tons of assets (the saturated and non-saturated don't look like they could be used together)
Keep up the good work!!
Holy cow, I am playing through this and it's amazing!!!
I remember playing you Firefighter game jam version back on feedback friday, maybe? It was cool, didn't know you were the lead dev for dead cells!
Anyways, how do you make pixel art so fast? While still having time to make the entire game. The graphics look amazing
Thanks for playing!!! :D
To be honest I've never wanted to revive her either :( I love sad things in stories and I wish her death had made a bigger impact on my experience. It's just that you often hear that her death was a case of gameplay mechanics not fitting the story (at least I often do haha) that I thought it would be a good place to start the meta-ing