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(1 edit)

Holy cow, I am playing through this and it's amazing!!!

I remember playing you Firefighter game jam version back on feedback friday, maybe? It was cool, didn't know you were the lead dev for dead cells!

Anyways, how do you make pixel art so fast? While still having time to make the entire game. The graphics look amazing

Thank you :) The firefighting game, Nuclear Blaze, received an extended version (itchIO and steam)!

I saw it on Steam! My question about pixel art wasn't rethorical though, do you have any tips for making pixel art so fast? You make all the art from scratch every time or do you use some kind of pixel art compendium you have and combine parts of it and stuff?

Oh sorry! It’s mostly from scratch every time (as Ludum Dare 48h rules are quite strict).

I do use lots of particles, procedural code and visual filters to create variety from a limited number of pixelart assets.