Thanks so much for your comment! I have now added a downloadable Windows version along with the most recent update. Have fun!
PIllBugGames
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I agree with Zizaco on these points!
I would not be able to participate as frequently as every 3 months, and I believe engagement would be higher if it was less frequent.
The monetary prize is a great incentive for new indie devs looking for opportunities to get their games on steam. Finding a sponsor for the monetary prize would be the best solution all around. I am not opposed to a small entry fee for the jams if necessary, but I worry it would prevent many people from joining the jam.
I am going to have to rewatch Terminal now, I forgot that movie existed. This was a fun take on Sokoban, really enjoyed the implementation. Especially thought the tutorial gifs were very well done. I hope you can update it with more levels and add code to enforce the "all in at once" rule. Awesome job!
Don't add new features an hour before the deadline. I added one menu item.
Just one.
And everything broke. Game wouldn't start. Bugs are ten times more stressful to fix when they show up while the clock is ticking down. Fortunately, we fixed ours in time to submit. This game jam was a lot of fun, and it's the first one me and Zi Anna have submitted to. Hope everyone else had a good time as well, I'll be checking out everyone's games tonight and tomorrow.
Thanks for hosting the jam Josh, looking forward to the videos!