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Feedback on Jam and What's Next Sticky

A topic by GWBycer created Aug 29, 2023 Views: 117 Replies: 3
Viewing posts 1 to 2
Host(+1)

Now that the development part of the game jam is over, I want to ask everyone some thoughts about the jam, feedback, etc.

First, any suggestions or feedback about things that could be made better/clearer for future ones? I'm thinking going forward, to set the deadline for submissions to just 10 days, and start it on a Friday. My goal is that I want the entire jam, including judging be done in one month.

Second, people have expressed interest in doing more of these and I'm happy to oblige. I'm thinking maybe one a quarter, AKA, one every three months, is that too many, or is that good?

Now the big one. For this first one and hitting 10k subscribers, is why I set a prize for the winning team. There is no way I can afford to give a prize and support myself if this becomes a regular thing without asking for some kind of entry fee. If this is okay with everyone, I'm thinking the fee would be like $10-$15,  and the first $200 of it would go towards the prize pool for first place, anything else would go towards supporting me and the channel. If this does blow up, and we're talking a lot of entries and money, then I would expand the prize pool and maybe offer something for second and third place as well. If people don't want an entry fee, I'm fine with continuing it, but there would obviously not be a prize going forward other than bragging rights

And finally, to update people on what's happening next. I'm talking with my three judges now to set up a time for doing a special live showcase/judging stream of the entries for next week, after that's over, the judges and I will make final scoring and I'll put out a video to award the top three entries soon after.

Submitted

Thanks for reaching out and gathering thoughts on the jam

1. While the exact deadline isn't a huge concern for me, having at least two weekends included in the submission period is ideal. I believe many participants, including myself, only weekends to properly do focused development.

2. I agree that the frequency of game jams is important, but it's more crucial to choose dates that align well with the community's availability and major events or jams. AKA: to have a "Jam calendar" in advance. Personally, my time to participate in game jams is a bit limited, so I'm not sure I would be able to join every 3 months.

3. I really appreciate having a prize as an incentive. Especially because it can work as a way to bring the best game(s) to Steam as a free game (paying the 100$ fee). The ideal solution would be to find a sponsor who would be interested in putting their brand forward for a few bucks.

4. Awesome, I'm eager to see the judging stream!

Submitted(+1)

I agree with Zizaco on these points! 

I would not be able to participate as frequently as every 3 months, and I believe engagement would be higher if it was less frequent.

The monetary prize is a great incentive for new indie devs looking for opportunities to get their games on steam. Finding a sponsor for the monetary prize would be the best solution all around. I am not opposed to a small entry fee for the jams if necessary, but I worry it would prevent many people from joining the jam.

Submitted

I will also echo most of what Zizaco says. I think some of us are trying to schedule a year or 6 months of a jam "circuit" to test ourselves and level up, but also refined ideas that could be put up on Steam or other ways for us as developers to grow too. 

Although I agreed with the sponsor being the best approach, an alternative suggestion is to charge for the submission not joining.. and split the pot for the top 3 if it's large enough, and you take some % cut something like a fighting game tournament would do. Idea image You could create some interesting content around it but anyway...  a monetary incentive could help develop the community as well as give some "skin in the game". Just keep in mind that you will also start to attract some bad actors.

Thanks for your content and for putting on this jam