same as elwood... i dont get it either. What did we miss?
Pilztrank
Recent community posts
I'm studying Game Design and we have to use Unity and it's pretty good for 2DGames. Tilemaps is a great way to create your map pretty fast and the alpha version of the new unity version even has 2D Light.... and c# is an easy language.
Godot is a complete free alternative and made a huge leap forward last year. It use an own python like language, very easy to understand and you can create 2D and 3D games.
As you can see on my screenshot below, I was standing on that platform and couldn't see the target at all... had to search for a while...
! Keep in mind, the player is always attracted to light. Putting a big white tree there was a good idea but also the reason why I missed the platforms in my first playthrough. ^^ So if you want to guide the player to a location, just put a light there.
![](https://img.itch.zone/aW1nLzIwNjg1NTcucG5n/original/xvoFcO.png)
![](https://img.itch.zone/aW1nLzIwNjg1NTgucG5n/original/Ig0x%2Bx.png)
![](https://img.itch.zone/aW1nLzIwNjg1NTYucG5n/original/HdcTt%2B.png)
? i stuck at the beginning. Can't climb at all. I spammed spacebar, spammed all my Controller button and I'm completely lost.
EDIT: oh, wasd.... okay, I'm left handed, I never used wasd. (and never will)
And tutorial needs to be more clear ^^ Shoot 4 arrows in rapid succession. Okay I did that but I didn't knew I have to shoot the target. The area is so big(and dark), I didn't saw those 4 targets at all.
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stackTrace (WebBuild.asm.framework.unityweb:2:27631)
abort (WebBuild.asm.framework.unityweb:4:27141)
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browserIterationFunc (WebBuild.asm.framework.unityweb:2:205897)
runIter (WebBuild.asm.framework.unityweb:2:187919)
Browser_mainLoop_runner (WebBuild.asm.framework.unityweb:2:207434)
If this abort() is unexpected, build with -s ASSERTIONS=1 which can give more information.