I really like the feature for the iris to track your cursor movement, but it can't be used for certain Model with big pupils because the Eye Pupil will need to clip with Sclera. I think it would be great if we can add 'clip' layer feature to solve this creativity limitations
Pipoh
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AAAAaa! This is FUN-tastic!
The game was fun.
BGM just perfectly fit on the mood.
I feel taunted by the BGM when i got lose tho >:D (nice try)
I found some minor bug when the ronin fall and stuck on the roof + the camera is still moving. But eventually it shows me the game over screen when the roof where ronin stuck on to is left behind by the camera (i hope you get what i mean!)
I personally would love the idea if the ronin can jump / throw kunai at the menu screen (i think thats what its called in your case?)
If you are going still going to develop this game, i think changing the background every 1/2 minutes would give a nice experience to change the mood.
Some ideas that i think of are: sudden rain, windy (add windblown leaves), or maybe changing the orange sky turns dark blue (night time).
I hope that is not very rude of me to give you such a feedback <3
Thank you, i really enjoyed the game!