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Intercontinental Ballistic Fishing's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
RPG Elements | #6 | 2.160 | 2.333 |
Story | #8 | 2.469 | 2.667 |
Mechanics | #9 | 2.777 | 3.000 |
Visual and Audio | #10 | 3.086 | 3.333 |
Creativity | #10 | 2.932 | 3.167 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
It took a while for me to dial in when I needed to release a bomb to collide with my target. Maybe a trajectory indicator would improve that for players like me. The graphics were stellar! Great job overall!
Fun. I felt a little bad killing the fish, but I think the cheerful music and bomb-dropping sfx helped ease the tension lol. I really liked how the upgrades were visible. It had a retrofuture kind of vibe to it. I couldn't figure out how to fire the missiles -- is there a specific key for it? Good job.
Hey there. There is only currently the option to shoot the biggest bomb. Our plan was to have a progression through various projectiles but we ran out of time and only implemented the final projectile. Thanks for playing!
Good game you made there easy to play. Great job on this game. Definitely you can still add a lot more mechanics if you wish to develop this further.
I thought this submission is alright. The movement could be a lot quicker and less sluggish. The overall gameplay and mechanics are cool, but I like incremental games a lot so I don't know what others might think.