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PixDatboi

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A member registered Jun 15, 2020 · View creator page →

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oh damn sorry totally my bad, I didn't make a Mac version :( proly put mac by mistake sorry again Nichols :(

It's nothing, you are awesome and I will totally follow your work in the future :)

Your game control felt really good! The movement while jumping and the movement speed are well adjusted. I found the pacing of the game kind of off, like you can just run on tiles that are only 1 by 1 and there is no sign of which tile is the next to fall, probably making your game hard to balance. A good solution for that and the pacing, would be to give to the player an insight of which one would fall for a short period (like 1 or 2 second before they do) but in exchange making that 2, 3 or 4 can go at the same time. found myself stuck at the 4th level 2 or 3 times, waiting a long time the sphere with no immediate danger to keep me entertained. Your concept is really awesome too, I enjoyed it a lot :)

Thanks for the comment, happy to hear that you liked it :) and also yea I wished I could'ave but more level in there, will probably  build some more  to push the limits of this concept! :3

Omg, thank you for the great comment! Yea we scraped a lot of QoL ideas cuz of time and limit in our knowledge. you have some really goods solutions that I will learn to code decently before next Jam :)  thx again for taking some of your time to write something it's really appreciated