Game Jam number 3 and first time using Godot. I seem to have a habit of changing game engine for each new jam, but I think I will stick to Godot this time :D
If you have time to play my game that would be great <3
Thanks for the feedback, sounds like toning down the speed when bouncing off the gravity switches would be a good start. I made a lot of tweaks to the spike hitboxes, but I think some further tuning would help. Thanks for playing :)
I was looking into jump buffering as the time was running out, definitely a lesson for next time! Thanks for taking the time to play and give feedback :)