Yeah sure , I would like to be credited with pixellated itchio account. That's about it! You writed this a while ago I hope your project found a good shore!
PixelLated
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Thank you for your feedback, as the artist im happy is being well recieved. Yeah we kinda runed out of time to implement more narratives and implemented well. The final cat is another cat, is a catfish lol. That's why you rescue your own cat which is a cat-horse ( sea horse merged with a cat ) Tho, with the small resources we had on time we definetly didn't portrayed well enough the whole the whole story. Thank you for your feedback, this is definetly something that we have to fix in the future <3
I loved that there was always something new in each lever
[11:39 PM]level* it keept things fresh , tho I still didn't finished it, may be in the six attempt that ending, SPOILER AHEAD I thought damn we realy destroyed that dude with bubbles and then saw the ketchup bottle
it was realy good. And hard! almost ragequited in the attempt 8 to finish the game, but never the less I won! haha gg, great game
The game realy inmerse you to the character, the music, the art merge together perfectly, I couldn't pass the door tho, i get my inventory buged when I go there I try to pick the key. Im realy curious to see what's there beyond that point.
Still, there is so many things im amaze about all the things you guys puted together in such a small amout of time. Is so well made
Genial, tremendo motor, tendría que probarlo mas. No hay problema estoy siempre por aca, pero entre trabajo y otras cosas se me atrasa el tema de agregar paquetes. Aunque ya estoy por subir uno. En una de esas te sirve tambien.
En fin , que bueno que te haya servido, espero ver ese juego en algun momento :D
Hola como estas Elvichum, el primero que habla español en mi posteo. Basicamente es un atlas. Tenes que crear un material y asignarle esa imagen que tiene todas las texturas. Esa misma imagen se aplica a todos los modelos. Es una forma de optimizar los drawcalls, ya que solo llamarías a un solo material y queda bastante optimizado así.
Utilizas Unity o unreal engine? Aunque claro esta que seria lo mismo, iria en la parte de color , o albedo y asignas el material al objeto que quieras que tenga la textura. Si necesitas mas ayuda no dudes en escribir aca, voy a estar atento para darte una mano
Thank you so much, im really sorry about the delay on the awnser. I am really glad that this is usefull for other devs. Yeah it was a lot of work, and mostly was for learning. I thought welp, im not gonna use it and probably im gonna save it with all the assets I do for practice.
This was the best ending for it. Thank you so much for your support and your positivity. I hope my work was helpfull for your developer path
Hi Nachiten, well in total I believe this package did 10 dollars over 1000 downloads. But my friend is okey, you don't need to pay for it. If 5 dollars is considered money where you live use it to enjoy time with people that you value, or coffee, coffee is equal to what I mentioned before. Jokes around there is no need to pay me for this. You can mention me if you use it in your game. Honestly im really hyped to see my package in a game. That is gonna be a beutifull experience to be honest that will pay out the time I used to do this. It didn't took to long to do it either, well over a month but it was just for me to practice certain things on texturing.
I have some characters done for this package. But right now im not finding the time to prepare it for the uppload. Tho if you have any sugestion on the style im totally open to do it. I really enjoy to create this things. And well if its usefull welp that's an extra gain for me.
You are probably right, the easy solve is creating the material with the atlas. Im going to see if I still have the project to export it as a package. Tho there are not prefabs created I understand that is possible that you will have a bit more of work seting the material for the models. If I still have my project I will solve it and update about it. Thanks for understanding
Yep, is totally free pal. Done to help game developers to create games.
You can't sell it on a smaller or bigger pack. Is just free for creating games. You can make money. And if you do money with it. I hope you make a lot haha no need to pay me royalties or stuff like that. Is free for use. You can mention me if this really helped you! I hope it does.
Hello absolute strange, this is not the Unity project, this are the models used on the unity project.To be able to put the texture, you just have to create a material , and put the atlas created for this pack.Please let me know if you have any issue while doing this.The texture should be on Materials folder