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PixelTaku

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A member registered Oct 03, 2021 · View creator page →

Creator of

Recent community posts

Thanks for the compliment and the catch!

thank you!!!

SORRY ABOUT THAT The sprite got messed up in a merge conflict, should be fixed now! I will also try to fix up the game later today/this week!

(1 edit)

Thank you so much for playing the game! I'm going to keep working at it in order to make it the best it can be, but that means I need help from the players. We mainly look for specific feedback on specific questions, but if you have a suggestion for how the game can be improved that isn't listed here, we still would love to hear back from you! 

Rule Set

  1. Is the rule set easy to understand?
  2. Did you have any issues finding the information you needed?
  3. Is there any rules clarifications that you need/would find helpful to have specifically listed?
  4. Did you have any issues with the order of events?
  5. Are there any graphics/diagrams you think should be added to the rule set?

Gameplay

  1. How difficult was it to trace a chain?
    1. Did the tokens help or hurt this process?
    2. Was it easier to start from the end of the chain or the beginning?
    3. Would it become substantially more confusing if we were to allow for intertwining chains? (ie. multiple inputs can be used on a card)
  2. How helpless do you feel as the Influencer?
  3. Would you say that the attributes made an impact on how you played?
  4. What aspect of the game felt most unfair?
  5. How do you feel about the restrictions on the Severities?
    1. Do you think including the severity of the card you placed down in the calculations would help alleviate confusion in calculations?
    2. Would being able to de-escalate cards be helpful?
  6. Would the game benefit from a "Skip Turn" action, where instead of discarding a card you could instead forfeit you turn?
  7. Were there any cards that felt particularly overpowered/underpowered/imbalanced?

Printing

  1. How difficult was it to cut out all of the components?
  2. How difficult was shuffling?
  3. We're considering changing the design of the scoreboard to be less ink-intensive. Which design do you think is stronger, if it matters at all?

Miscellaneous

  1. How do you like the itch.io page? What do you feel could be improved upon?
  2. Any card ideas that you would want to see be added in the future? (This one is mainly just for fun)