Is there a reason for the Donate Blood button? A reason -not- to just donate it all right away?
Also, sometimes the lasers glitch and stay on screen for the whole round~
Other than that, a nice base, fun lil game! ^^
PlaneshifterLair
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At one point, I spawned in my garden but there was a portal in the middle. I planted and organized my seeds, warped out on the normal one... and got sent to a level with my plants and a portal. Used the portal and I was back to my normal garden BEFORE I planted last time... so I lost everything I had used :c
I bought the first. Shown it to my DM.
Now I shown him the second, he bought it himself before I said anything else.
Next small campaign, I'm playing a Kinetic Mage XD
(Only thing we changed, we'll let the mage control Mage Hand with a bonus action. Given he's gifted the cantrip as a central thing, we wanted to make it more useful XD)
Sooooooo... I broke the game ._.
I went in, heard the boss, followed them out.
Immediately checked friday, which made me understand the time mechanics.
Back to monday, found the technician.
Went to next day, got the soldering iron, nothing else.
Back to monday to deliver it.
Went out, and now can't click the day thingie...
Game isn't bad, but the upgrades lack some punch.
After all, once you get the mechanics at the start, you focus on making money then upgrade all, and you never use the low-level battle upgrades.
It would be neat if each area had a shop, for higher level things, so it makes sense to progress bit by bit instead of just.. maxing all up at the start.
Maybe also shortcuts, so if you die, you don't need to do ALL the areas from the start, area-specific upgrades that lower the number of enemies you need to progress. Maxing everything is too quick and after that there's no feel of progression.