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(+1)

Game isn't bad, but the upgrades lack some punch.
After all, once you get the mechanics at the start, you focus on making money then upgrade all, and you never use the low-level battle upgrades.
It would be neat if each area had a shop, for higher level things, so it makes sense to progress bit by bit instead of just.. maxing all up at the start.

Maybe also shortcuts, so if you die, you don't need to do ALL the areas from the start, area-specific upgrades that lower the number of enemies you need to progress. Maxing everything is too quick and after that there's no feel of progression.

(+1)

Hey thanks for the feedback! Totally agree with the suggestions - splitting the items up over the areas and the  ability to  quick travel would help a lot, I’ll have to incorporate that in the next one! 

(+1)

Also, a question! Sometimes after clearing an area, the shop button would appear, but clicking it led to an empty shop. Is that a glitch or I'm missing something?

Can confirm , I literally maxed everything in the store before I even beat the first battle level :-)