Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Aaron Pastor

24
Posts
1
Topics
5
Followers
1
Following
A member registered Oct 05, 2019 · View creator page →

Creator of

Recent community posts

thanks, yeah the mechanics intro was something added towards the end of the jam to translate the mechanics in a form and would not have been the preferred method if given more time.

Do not the volume slider for having at anything other than the default will result in no audio being able to be heard

just dont touch the slider, having it at 0 should have sound

if not that is a problem with windows 11 and WebGL imports

hello thank you for the kind words

the man who implemented the volume slider accidentally inverted the volume controller, so if you turned the volume high it would have the opposite effect.

Really cute idea, and what a great way to get me thinking about solutions. 15/15

One of the few puzzle-platformer, control 2 games I played the entire way through. Great work, fantastic art, 15/15

Wish there was some ambiance but other than that I loved the style & gameplay. 15/15

Really cute game that I adorded. Wish it had a bit quicker movement & background music but other than that 15/15

fun and enjoyable concept. The only thing I'd add is more animation with the player & enemies/allies. 15/15

A great game and a unique take on the Theme, 15/15

nice job

that is actually a good idea for the future. 

Nice Job, and yeah the ending isn't day based

An ending does exist (But hard to get)

probably one of the best entries I played

esc to pause

Honestly, it was just ok. and your link is the editor link

https://scratch.mit.edu/projects/400377352/ actual link to play

amazing

Only uploaded executable file

ratio problems

you sent the construct editor file not the game file. You need to export the game as a html5 file


also please change your movement system and controls. They are terrible

ah that is much simpler than I thought thanks for the info

does this include virtual buttons (like w is the only button used, but the UI has other buttons)