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pmurph0305

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A member registered May 13, 2022 · View creator page →

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Pretty fun! I managed to beat it once I was able to find where the frogs were in each level. An arrow that showed where they were, or a quick camera pan from them to the starting location might have helped. But part of the gameplay is locating where they are within the time limit so it's hard to say if that would have made it too simple or not. Either way, great work!

Thank you so much for the feedback, I'm glad you liked it!

I thought the same thing when I was creating it, but it's definitely something I should have tried out. It's a good reminder for me to try out different things in future projects. Thanks!

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I appreciate the feedback! I was worried that might make it too easy, I'll have to remember to test those kinds of things out in the future.

Thanks for the feedback! You're right it is quite difficult

The frog dabbing was a nice silly touch. I also didn't get kicked back to the main menu after time ran out. The drifting could use some work, but it was still a fun experience.

Just tried it out again and it worked this time. Great work! Reminded me of a gameboy-esque game-and-watch style collection of games. An actual game time limit that won't let you play anymore is definitely a unique take on the theme as well. As for constructive feedback, I'm not sure if there was supposed to be audio, but some simple sounds might have taken the game up a notch as a whole.

I'm glad you enjoyed it! Silly controls in games like the ones you mentioned were definitely an inspiration. I made the flies not restore too much stomach meter so that the game would have more a time-limited feeling to it. I also didn't want the game to wear out it's welcome as it's quite simple and silly.

The presentation here was great! The little timer that pops out and rotates from the frog as time is running low is a great touch.

Thanks! When I originally used mouse controls it felt too easy and less fun to play. I settled on wasd because it felt sillier and added a kind of learning curve to the game, so I'm glad you felt similarly.

Thanks! The stretchy sound is something I thought fit the silliness of the stretchy tongue.

Thanks for the feedback! I originally used your suggestion but found it overall less fun to control as it was very easy, but I'll keep controls more in mind in the future.

The presentation here was great. The controls on the sign by the frog is a nice touch. I found it quite difficult, but all the wrappings were very well done.

The sound on the timer once you get under 10 seconds is a very nice touch!

The frog art was really nice, good stuff.

The frog art was really nice, good stuff.

This was a lot of fun, the art and presentation was fantastic, and the gameplay was simple yet fun. I ended up making it to 167m. 

Interesting game, I did end up falling through the level at the bottom though.

The presentation here was fantastic, from the SFX to the visual style, to all the extra little bits. My only critique really is that I do wish the difficulty ramped up a little faster. Great work!

This was great. I really enjoyed the art style, and the sound effects. I particularly enjoyed the little splat sound when the frog attaches to surfaces.

The hand drawn frogs were very cute. The little cutscene at the end after the boss was great as well! 

This was quite challenging, the fireflies sure didn't last long in. Loved the visual design too.

Getting an error when I play this one unfortunately, sakul posted the same error I got already as well.

Great work! I like the little frog squares, very cute. 

The leaderboard is a nice touch! Great work.

This was a lot of fun, those fireflies are definitely hard to click on! Makes it a challenge for sure. Good work!