This game is great. At first I thought the controls were unintuitive, but they grew on me the more I played. I had some really close rounds, and getting a friend to run into your attacks is really satisfying!
poetahto
Creator of
Recent community posts
Yeah, I was going to stop after I had lost the ball in the last chamber to a place I couldn't reach, but I did end up going back and completing it (that last puzzle was hard but I enjoyed it). In my playthrough, I found the portals to be very smooth and bug free so I'd say the work payed off! Good luck on the full release, I'd love to see what the game looks like with more levels + polish!
Its insane that you managed to make this for a game jam - the gravity and portal mechanics have so much depth and you explored them in really interesting ways. A lot of other people here commented about the movement, which did feel rather floaty, but I don't think it really impacted the gameplay too much so I didn't mind it. Overall it reminded me of the games Portal and Antichamber, both of which I love, so this game really hit the niche for me. As someone who also made a puzzle game for this jam, I've have to say this is the most impressive one I've seen yet.