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PokeDev

16
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A member registered Oct 23, 2021 · View creator page →

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Thank you for your feedback! ^^

Thanks for your useful feedback! Glad that you enjoyed the game! The cooldown of the the stone effect is shown in the bottom left and bottom right corner with the duck icon ^^
Yeah, I agree on the speed of the lilypad, but during playtests we saw that a more reactive lilypad was really difficult to manage, so we decided to keep things simple and focus on polish the game first

Thank you for playing! Glad you like it! ❤

AAAA Thank you so much!! ♥️

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Thank you so much Katarn! ♥️ ^^

I can say that the link that you've just made between Monty Python and our game is so clever! Maybe ducks are witches 👀

Thank you for playing ♥️

I can guarantee you that a stick has less weight than a duck ahah. 

Maybe the feeling that you are describing is given when the Lily is already in a unbalanced position ^^

Thanks for your feedback! ♥️ ^^

I'm glad that you had fun! The Lilypad doesn't have immediate response because can lead the player to a feeling of frustration, it's really difficult to control the Lily in that case.

Glad that both of you had fun! ❤ ^^

PS: I've enjoyed your game too! 

Thank you for your feedback! ❤

I will definitely check your game! ^^

Thank you for playing ^^ ❤

Thank you for playing the game! ♥️

Eheh fighting between each other can be a fun way of playing the game AHAHA. Ngl during playtests I had so much fun pushing the other duck AHAHA

Thank you for your feedback! ♥️ 

I should have added to the game description the word "ducky" AHAHAH

Thank you so much! ❤

A rubber duck turning into a stone duck is not something that you see everyday eheh

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Hey Lion! Thank you for your feedback! Glad that you liked the game!

I'm one of the two programmers, I can definitely say that the physics  to implement was a worth challenge, glad that you got that ❤

We are a programmer and a music designer for now

Last minute search for a pixel artist to join our team