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Polomeo

13
Posts
3
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8
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A member registered Oct 08, 2022 · View creator page →

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Recent community posts

Thanks for the feedback! Yes, we wanted it to fell as you were really the operator of the machine. Agree on the tutorial part: the game has a lot of mini-mechanics that need to be learnt before even attempting to reach the ship, but unfortunally the time constraint would not allow us to make a proper tutorial. Yes, it was a lot of work, but we learned a lot. Glad you enjoy it!

Nice!

I had fun! 

Love it!!

Very funny! Love the transitions screen when you switch levels!

Excelent! I love the style


In Godot a mask can be configured for auto-tiling, indicating witch tile connects with each-other. I tried different patterns but could not get it to work propperly, and for the shape of it I assume you made it connectables.
Thanks for responding!

Thanks a lot for this!
Please, I'm a begginer in auto-tiling. Is there posible that you share the bitmask layout for the cliff tiles? Thanks again!

Nice! I really liked the soundtrack and the animations when the ship turns! The first time I played I felt a bit confused because the enemy ships look just like mine and I think I wasn't supoused to shoot them. The graphics are great and the controls seems very responsive!

Nice! I like going and painting around!

I like how it gradually gets more challenging! Its very fun!

I like it a lot! For me its like a combination of tower defense and clicker game. Its awesome!

Excelente, re bien pulido!

Me resulta poco intuitivo que no pueda disparar constantemente, porque no se cuándo termina el cooldown del disparo. Los gráficos y la música me encantaron.

Éxitos!