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Polygonzo

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A member registered Jan 10, 2015 · View creator page →

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(1 edit)

Thanks for the info. I might try something in a new build at some point but...I'm stumped, and you're the only person that's informed me of this issue so far :/

(btw, you can adjust camera sensitivity with the slider in 'Controls' sorry it's not labelled and the incrementation is annoyingly finite, gotta fix that)

(3 edits)

thanks for playing! some good feedback. I've been on the fence about how those collectibles work myself, it may be too punishing for no great reason, yeah. infinite dashing...will consider but...there's (the temptation of) a black magick power-up that resolves this and then some so maybe not. re: navigation/visual cohesion, time will tell if this is a matter of being prototypey or perhaps personal taste. I am interested in being a little more obtuse about level design/exploration than most platformers so the rewards/sense of satisfaction might be less conventional... these are things I'm thinking about anyway. cheers!

(1 edit)

dang that sucks, thanks for letting me know. hm...if you have time to respond:

  1. Is menu selection using the left control stick laggy as well?
  2. Is the right stick (camera) movement laggy?
  3. What are the VSync, FPS and resolution settings?
  4. What operating system are you on?
  5. Any chance Steam was running in the background?
  6. Does deleting the save file/relaunching the application have any effect?

Thanks!

thanks for playing! ah, the layout is a little obtuse >:p there's that path of long, higher platforms that wraps around to the other side of the carpet. the easiest way to get up there is probably a) by way of the floating poles (hop on, jump from pole to pole) or b) using the clouds at the lowest ground level for a super jump up. that'll probably help you figure out the star challenge which is a matter of plotting out the best path from star to star once you know where they all are - I was thinking about making a video about this so if it's still giving you trouble let me know and I can do that soon :)

(1 edit)

My bad. I accidentally overwrote the Windows build with a Linux one, thanks for the heads up!