Rated!
poorlydrawn
Creator of
Recent community posts
Top Score: 5600
Wonderful little management game with potential! The Gonzos are definitely too OP, I feel like their spawn rate per Popi eaten needs to be tweaked. And maybe add a seperation radius between the AI to make it easier for the player to create lines between groups. 5stars for creativity, really unique concept!
Great polished game! The music is nice, the controls are intuitive, and the puzzle difficulty scales well. My only nitpicks are that the tutorial text is a little hard to read due to the font used at that size, and I wish the characters could "ride" each other, rather than staying still when on top of a moving character.
Great game! The main detachment mechanic seems very versatile in it's potential uses, and it's nice to see you've exploited that well, with the wide variety of ways you have to use it to solve puzzles. The increase in difficulty between levels felt very well balanced, i was never intimidated or underwhelmed, it was just right.
Nice game and a great concept, but like many others have mentioned, the controls were hard to understand at first and often there is too much going on in the screen space to know what is happening. Consider either reducing the enemy rate of fire or adding audio/sfx feedback when you shoot, pick up an item, or get hit. Overall, pretty decent for your first game here on itch!
Super cute game!!! The art is so cute and the dialogue at the start did a really good job of introducing me to the mechanics. I understood straight away. I only have one issue (its more of a nitpick) and its that the hit detection for the beachballs and canonballs includes the head, so a couple times i would get hit by one when imo it should have passed by me on my left